The International Science Grid This Week (iSCTW) sounds like an esoteric publication for grid computing geeks. In fact its offers fascinating insights into the ways in which new computing infrastructures and applications are being brought to bear on a wide range of problems. This week’s iGSTW carries a piece about ‘citizen cyberspace‘, about how, with volunteer computing, we are about to enter an era of citizen science.
The article leads with the example of Rytis Slatkevicius, an MBA student by day, who, in 2006 when he was ony 18, had assembled the world’s largest database of prime numbers — those which are only divisible by themselves and one. He had done this by harnessing the spare processing power of computers belonging to thousands of prime-number enthusiasts, using the internet. These days professional mathematicians collaborate with him, using the power of his volunteer computing network, PrimeGrid, to address significant problems.
There are nearly 100 science projects using such volunteer computing. Like PrimeGrid, most are based on an open-source software platform called BOINC with volunteer computing. Many address topical themes, such as modelling climate change with ClimatePrediction.net, developing drugs for AIDS with FightAids@home, or simulating the spread of malaria with MalariaControl.net.
This volunteer computing approach is also facilitating fundamental science projects. For example, Einstein@Home analyzes data from gravitational wave detectors, MilkyWay@Home simulates galactic evolution, and LHC@home studies accelerator beam dynamics.
These projects leverage a sense of online community. BOINC provides enthusiastic volunteers with message boards to chat with each other and share information about the science behind the project. This is strikingly similar to the sort of social networking that happens on websites such as Facebook, but with a scientific twist. BOINC also provides a credit system, which measures how much processing each volunteer has done — turning the project into an online game where they can compete as individuals or in teams. Again, there are obvious analogies with popular online games such as Second Life.
This is real science, being done by all sorts of real people collaborating together across geographic and political boundaries; people motivated by a sense of enquiry and wonder whose interactions are made possible by social networking.
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Jonathan B.
// Jul 1, 2009 at 9:31 pm
I recommend for anyone interested in Docking@home or any other BOINC project to check out GridRepublic and use their website to join.
GridRepublic is a nonprofit working in collaboration with BOINC to raise public awareness and participation in volunteer computing. They make it simple to discover, join, and manage preferences as well as multiple computers. Simply register, select project(s), and install.
You can learn more at http://www.gridrepublic.org.
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